- Commander/Leader
Is given to you after fleet creation or if the current commander/leader quits the fleet
Powers: accept and exclude players, run fleet treasury, set fleet fee, quit fleet, delete fleet, change players' ranks, extend the fleet.
- Commander deputy
Set by the commander in the personal account.
Powers: accept and exclude players, run fleet treasury, quit fleet, change players' ranks (officers and soldiers), and extend the fleet.
- Officer
Set by the commander or by deputy in the personal account.
Powers: quit fleet.
- Soldier
Received automatically after entering the fleet.
Powers: quit fleet.